Do Windows and Linux perform differently when it comes to rendering? We tested Blender and V-Ray on Windows and Ubuntu to see how performance stacks up.


Do Windows and Linux perform differently when it comes to rendering? We tested Blender and V-Ray on Windows and Ubuntu to see how performance stacks up.

Rendering benchmarks are great for comparisons, but do they accurately predict render times? We tested real projects across Blender and V-Ray to find out.

Removing render bottlenecks. High-density servers offer unmatched performance-per-rack, with the flexibility to handle rendering, AI/ML, and beyond.

Following our recent M3 Max MacBook testing, we used our benchmark database to get performance data for Mac vs. PC for content creation.

The Puget Mobile 17″ is a mobile workstation. How does it’s battery life and emmisions compare to an Apple M3 Max?

How does the new Puget Mobile 17″ compare to the top-end M3 Max MacBook Pro 16″ in performance for content creation?

With the launch of the new Puget Systems 17″ laptop, there are a lot of performance questions we want to address. Today, we will be examining the performance of this new mobile workstation compared to a more traditional desktop.

Cinebench 2024 is with with new features and expanded compatibility. We look into what these features are and what this update means for benchmarking.

Hardware-accelerated GPU scheduling is a behind-the-scenes change in Windows to move processing GPU requests from the CPU to the GPU. Does enabling the feature have any impact on content creation performance?

A short article covering some of the best computer system configurations for rendering with V-Ray at the close of 2020.